Playbooks
XP Rail
Updated · 2026-01-10A system for tracking participation and longitudinal user memory across touchpoints — without gamification theatre.
Scope
- Event attribution
- Participation signals
- Longitudinal memory
Constraints
- No extractive incentives
- No fake scarcity
- User sovereignty preserved
Boundaries
- No dark patterns. No coercive mechanics.
- Signals must map to real participation.
- Portability is optional and only when justified.